Fanatic e sport: League of Legends – Fnatic

flusha – Liquipedia Counter-Strike Wiki

Birth:

August 12, 1993 (1993-08-12) (age 27)

Years Active (Player):

2009 – Present

Approx. Total Winnings:

$877,381

Alternate IDs:

Señor Vac, flushamad, flushatoilet, Worst Player

Counter-Strike

2011-??-?? – 2011-??-??

Counter-Strike: Global Offensive

2012-??-?? – 2012-10-28

2012-10-28 – 2012-12-19

2013-01-30 – 2013-07-24

2013-07-24 – 2013-08-06

2013-08-06 – 2016-08-15

2016-08-15 – 2017-02-04

2017-02-04 – 2018-09-21

2018-09-21 – 2018-09-25

2018-09-25 – 2019-03-02

2019-09-16 – 2021-01-08

2021-01-08 – 2021-04-12

Robin “flusha” Rönnquist (born August 12, 1993) is a Swedish professional Counter-Strike: Global Offensive player and a former semi-professional Counter-Strike player. He is regarded as one of the most consistent players in the scene, known as the cornerstone for his team as well as a star player with the ability to carry his team to victory. The Swede joined Fnatic in late 2013 and has since then won a total of three Majors as well as numerous other premier tournaments. After an incredibly successful run in one of the greatest teams of all time, flusha was benched from Fnatic and signed by Cloud9. After 6 months of inactivity, Fnatic announced his return to the organization. In January 2021, after lackluster results throughout the second half of 2020, flusha was benched from the organization and transferred in April 2021.

Gear and Settings[edit]

Mouse Settings [1] (list of)

Advanced

Mouse eDPI DPI Polling Rate Sensitivity Raw Input
Logitech
G703 LIGHTSPEED
760 400 1000 Hz 1. 9 On
Last updated on 2021-03-04 (142 days ago).
Mouse Settings [1] (list of) (calculate)

Simple

Mouse Curvature Circumference Mouse Setup Sensitivity Raw.
Logitech
G703 LIGHTSPEED
1003 MPI
0.658 deg/mm
21.in/rev
54.7 cm/rev
400 DPI
@ 1000 Hz
1.9 On
Last updated on 2021-03-04 (142 days ago).
Crosshair Settings (list of)
Style Size Thickness Sniper Gap Outline Dot Color Alpha
4 0 0. 5 1 -4 Yes (thickness 1) Yes (1) Red (0) 250
No date of last update specified!
Click “Expand” for sharecode and console commands to copy and paste.
Sharecode CSGO-vLdPc-faPyN-frZB2-tvOjV-yCAMK
Commands cl_crosshairalpha 250; cl_crosshaircolor 0; cl_crosshairdot 1; cl_crosshairgap -4; cl_crosshairsize 0; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness 0.5; cl_crosshair_sniper_width 1; cl_crosshair_outlinethickness 1; cl_crosshair_drawoutline 1;

Achievements[edit]

Date Placement Tier Type Tournament Team Result Prize
2019-10-06 A11st A1S-Tier Offline DreamHack Masters Malmö 2019 2 : 1 $100,000

2018-03-18 A11st A1S-Tier Offline World Electronic Sports Games 2017 2 : 1 $800,000

2018-03-04 A11st A1S-Tier Offline Intel Extreme Masters XII – World Championship 3 : 2 $250,000

2016-03-05 A11st A1S-Tier Offline Intel Extreme Masters X – World Championship 3 : 0 $104,000

2015-12-13 A11st A1S-Tier Offline ESL ESEA Pro League Season 2 – Finals 3 : 2 $100,000

2015-11-29 A11st A1S-Tier Offline FACEIT 2015 Stage 3 Finals 2 : 1 $100,000

2015-08-23 A11st A1S-Tier Offline ESL One: Cologne 2015 2 : 0 $100,000

2015-07-05 A11st A1S-Tier Offline ESL ESEA Pro League Season 1 – Finals 3 : 1 $100,000

2015-03-15 A11st A1S-Tier Offline ESL One: Katowice 2015 2 : 1 $100,000

2013-11-30 A11st A1S-Tier Offline DreamHack Winter 2013 2 : 1 $100,000
About achievementsComplete Results in any Tournament

Highlights[edit]

Interviews[edit]

  • 2015
  • 2016
  • 2017
  • 2019
  • 2020
  • Show All

Gallery[edit]

References[edit]

Purchases made using the retail links on this page may earn Liquipedia a small commission.

Fanatic E-Sport – PS4 – Virtual ProLeague


Fanatic E-Sport FAN


PS4 Official Team


PS4 VPL TEAM

team ID:

2834


Country:

POLAND


platform:

Playstation 4


OWNER:

Kamil


OWNER PSN:

Wpr_kojotinho

Assistant manager:

Galacticos_WPR

Assistant manager:

DonRunnero

Date :

2019-04-03

Titles won:

0

Visit counter:

839


Latest result


gamelog







Date Versus Championship Result #
2021-07-14
PPC Weekend League

L
1-3

2021-07-14
PPC Weekend League

L
0-5

2021-07-14
PPC Weekend League

L
0-2

2021-07-13
PPC Weekend League

V
5-2

2021-07-13
PPC Weekend League

L
0-5

Roster


Amazon.

com: Fnatic React Gaming Headset for Esports with 53mm Drivers, Metal Frame, Precise Stereo Sound, Broadcaster Detachable Microphone, 3.5mm Jack [PC, PS4, PS5, Xbox ONE, Xbox Series X] [Playstation_4]: Computers & Accessories

Dividerò la recensione in 6 categorie, iniziamo

AUDIO
L’audio che riproducono le cuffie è incentrato sugli alti e medi che vengono riprodotti perfettamente mentre i bassi sono quasi inesistenti. Questo le rende perfette per giocare a FPS o TPS competitivi (per capirci sentirete benissimo i passi e gli spari degli avversari e le esplosioni difficilmente li copriranno), accettabili per tutte le altre categorie di giochi ma sconsigliate per la musica o altri contenuti multimediali.

MICROFONO
Sul microfono c’è poco da dire, è semplicemente uno dei migliori in assoluto tra le cuffie da gaming.

CONFORT
Le cuffie sono comode grazie alla fascia superiore ed ai padiglioni entrambi spessi e riempiti con del Memory Foam che li rende morbidissimi. L’unica cosa da far presente è che esercitano parecchia pressione ai lati della testa ma ci si può abituare tranquillamente.

MATERIALI
I materiali sono buoni, come detto prima la fascia della testa ed i padiglioni sono fantastici e le plastiche abbinate alle parti di metallo danno un buon senso di solidità. Stona un po’ il cavo in gomma non removibile con controlli per volume e muto in plastica scadente che mi ha ricordato quello di un paio di cuffie da gaming comprate qui su Amazon ad un prezzo simile nel 2012.

ASSEMBLAGGIO
Purtroppo devo fare una categoria a parte riguardo l’assemblaggio delle cuffie. Ne ho comprate 2 paia a distanza di pochi giorni. Il primo aveva la fascia ed i padiglioni che non erano ben collegati alle parti di metallo e un padiglione era assemblato male, indossandole mi causava dolore all’orecchio. Il secondo è assemblato molto meglio, presenta anche lui dei piccoli difetti (ad esempio della colla non removibile sull’estremità del cavo che si collega alla cuffia o qualche scricchiolio qua e là) ma non è nulla che ne compromette l’usabilità.

CONCLUSIONE
Per la conclusione devo tirare in ballo il prezzo… Quello originale di queste cuffie era di 70 euro, un best buy, è quasi impossibile trovare di meglio infatti su internet è pieno di recensioni che ne elogiano il rapporto qualità-prezzo. Ad oggi però (23 04 2020) sono già arrivate a 80 e a questa cifra le consiglio solo a chi è intenzionato ad usarle per FPS e TPS competitivi, a tutti gli altri suggerisco di controllare la concorrenza qui su Amazon perché spesso e volentieri è in offerta a pochi euro in meno o in più e offre un audio più bilanciato, adatto a qualsiasi uso.

AGGIORNAMENTO 11 07 2020
Dopo qualche mese di utilizzo confermo quanto scritto nella recensione e do un consiglio. Per ottenere la qualità audio migliore possibile alzatelo al massimo tramite la rotellina presente sul cavo (e magari bloccatela con un po di nastro adesivo) e poi regolatelo solo digitalmente tramite i menù del pc, delle console ecc. Noterete subito miglioramenti.

Esports — Barking & Dagenham College

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97.5 the Fanatic Wants to Know if You Enjoy eSports

Are eSports the future?

That one guy in the comments section seems to think so, but 97.5 the Fanatic isn’t so sure.

Philadelphia’s first FM sports station is putting out feelers to see if any of their listeners care about video gaming. They sent out this message to people on their email list, seeking feedback:

Mike didn’t write that, of course. Some producer or creative services or sales person did.

But I find the email very interesting because I am almost one million percent certain that the 97.5 listener base does not care about eSports. I don’t think Bernie from Broomall or Jose from Norristown or that Bob guy from Tennessee with the great accent know a single thing about video games, nor would they have any interest in listening to eSports programming or podcasts.

Plus, the local stations don’t even talk about all of our “traditional” sports teams anyway. It’s all Eagles all the time, with some Sixers and Phillies sprinkled in. There’s no Flyers talk. There’s no college football or basketball talk. There’s no Union talk. It’s the same shit it always is, i.e., “who’s the toughest Eagle of all time?” and “give me your Mount Rushmore of Eagles quarterbacks.

However, as Nate Diaz once said – “I’m not surprised” that 97.5 sent out this email. They started airing a syndicated Saturday night eSports program more than a year ago called “Checkpoint Radio.” The show is produced by Westwood 1 and I wrote a story about it for Philly Views before I came over to Crossing Broad.

Rick Scott is Checkpoint’s CEO and told me this:

“An interesting stat is that 46 percent of the people who play eSports are also NFL fans. I don’t think you have an isolated group. Everyone seems to think that the guy who plays video games is somebody who stays in his mother’s basement and hollers, ‘bring me dinner!’ That’s not the case. It’s across the board, because you’re seeing all kinds of people who are huge fans of sports, whether it’s football or basketball, and it goes through to the other sports as well. They participate. It’s something that I think radio stations – like the Fanatic in Philadelphia –  their management teams are recognizing that there is value in this. And they’re partners with the Sixers, so that’s a natural fit to do an eSports show.”

He’s not wrong. And 97.5’s audience trends younger than WIP, so it makes more sense for the Fanatic to keep poking around in the eSports space, while 94.1 would just be wasting time and money with similar research.

To that point, this email at least intrigues me from the standpoint of, “okay, at least they’re putting out some programming-related feelers and exploring a bit.” Not sure about you, but whichever radio station breaks away from 24/7 Eagles talk and just adds some diversity to the topics gets my undivided attention.

Or, Eric Johnson, if you’re reading this, call me. I’ll do Saturday nights for free. We’ll talk Flyers, Union, college sports, and MMA. The entire show will be dedicated to sports that people care about but don’t hear on either radio station.

We’ll call the show, “The Kinkead Factor, with Kevin Kinkead.”

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E-Sports Fanatic Who Dropped Out Of High School Eyes Pro Career

(Photo: REUTERS)

Since time immemorial, education has been perceived as a basic need. But for Daniel Douglas Chok, an avid eSports fan, it is not like that always. He just quit studying at one of Hong Kong’s prestigious secondary schools – Wah Yan College, that is.

According to the South China Morning Post, the 21-year-old decided to quit the institution two years ago to pursue his dream of becoming a pro gamer. Chok started playing at the age of nine. A couple of years after, he became one of the best shooting game players in the metro.

From 2007 to 2009, Chok was able to bag the first place in the United States in an online game called “Gunz: The Duel.” Now, he is reportedly earning HK$660 (US$84) per hour just by broadcasting his game-playing.

But like any other kids his age, his parents never approved of his dream. Well, at least, in the beginning. Chok said that when his father, Joseph Chok, knew about it, he instantly became furious. For his old man, academics must always take precedence, not video games. He even remembered one scenario where his father yelled at him: “You are not my son! You will be a beggar!”

Chok iterated that while it has been his dream to become a pro gamer, his ultimate goal is to bring pride to his family. He even compared his vision to his grandmother and uncle, namely, Elvie Chok and Philip Chok, respectively. It turns out that both of them manage to win the world championships in lawn bowling. After being able to fully understand his son’s passion, the elder Chok reconciled with Daniel and offered the latter his full support.

There is no wonder why many kids nowadays want to pursue a pro gamer career. The eSports industry is so massive that players are paid luxuriously. Take DotA 2 for example. It recently bested its own eSports record with an increased prize pool of $24 million, Tampa Bay Times reports.

“I really want to represent Hong Kong,” the younger Chok exclaimed. “I want to let the world know Hong Kong also has top players in eSports.”

© 2021 Business Times All rights reserved. Do not reproduce without permission.

Fnatic – TnC Predator February 24, 2021 forecast

Dota Pro Circuit 2021: Season 1 – Southeast Asia Upper Division in Dota 2 discipline is coming to an end very soon. Therefore, each team perfectly understands what tasks it has left to solve. All teams are trying to correctly distribute their forces so that in the future they do not experience problems with getting into major championships, as well as The International. It is curious that by the will of the calendar, the last game days brought together almost all direct competitors.This is great, because the teams will be able to solve the tasks facing them precisely in face-to-face confrontations. This arrangement allows you to feel as comfortable as possible. On February 24, the central duel of the entire tournament will take place, in which Fnatic and TnC Predator will clash. The battle is scheduled for 11:00 Moscow time.

History of confrontation

Organizations often overlap in the vast professional scene, therefore they have a rich track record. A solid advantage is on the side of the “fanatics” who have won 18 victories.In 12 matches, Victoria remained behind the “traitors”. A draw was recorded once.

Fnatic – return of dominators

“Fanatics” have returned to a decent level of play again. It is understandable, the team has gathered all the best, so it is ready to dominate again within the region. The next important point is the presence of teamwork, which is felt better with each fight. The team is in the first place in the standings, but in order to keep it, it is imperative to finish the last match of the championship with a confident victory.

TnC Predator – “predators” are ready to throw

“Predators” found themselves in an interesting position, in which they may well climb even to the first position in the standings. But for this you need to demonstrate the maximum level of Dota, to act almost flawlessly. Moreover, in the last match the team will oppose the main favorite of the draw. Therefore, for the “traitors” this fight promises to be a real test of strength.

Forecast for the match Fnatic – TnC Predator

“Fanatics” are in a great mood at the moment, they look just great.And the “traitors” have a great chance to reach a qualitatively new level, to be nailed to the Major. We predict that in this match the teams will definitely hit the total of 2.5 cards.

“Esports for the Bright” or “Let’s be honest” – CYBERICON

Let’s be honest. Nowadays, e-sports is not only a “bunch of federations”, although the “symbiosis” of business, budget money and “sponsorship” is clearly traced in all this leapfrog of words about e-sports.

The rules are set by game developers, sponsors, influencers and Yota Arena 🙂 You understand that very well.One story with Fortnite is worth it when entire countries and, accordingly, players from these countries were banned.

A person from eSports should be an outspoken “fanatic” of the game life. People (read, children, youth and adults) will not believe a “modest man” sitting in the studio of a TV channel and talking about the achievements of the past and the bright future of Russian esports.

1. So, briefly about the edge – Player / Cybersportsman.
The difference between them is the art of PR, combined with the show.
Everyone is tired of the games of nouns with nouns, “idiotic prize money” and “thanks for coming to the championship.”

2. If you do not live the game world yourself, have never been a successful manager and / or do not understand even banal psychology – woe to your followers and projects.

3. E-sports goes deep underground – it is strange to see one team, like, for example, in St. Petersburg, which wins all championships.

Results:

  1. You all understand that “pay the fee” and be an esports player is a relic of the past.They don’t believe you. And they won’t believe it as long as there is an outright “mess” like this one: https://www.fontanka.ru/2019/06/18/106/
  2. Russia needs showmen, not teenagers, who will give their last blood parents to the next GRAND MEGA OPEN CUP LEAGUE and a dozen other interesting near-sports words.
  3. Stop the monotonous conversation about esports and do something new. Although where do you go. There is silence in your discords. And four reposts on VKontakte won’t save you.

P.S. A well-known Kazakhstani team won at one of the championships. The deputy head of the city district entered the arena and said: “Thank you for fighting for Russia, you did not disgrace the honor of your country.”
And this is something you can do … Aren’t you ashamed, gentlemen?

90,000 Top 5 mistakes in esports betting

High rewards and payouts can often induce new users to make mistakes that are unacceptable for experienced players.

This article will help you avoid these mistakes and bet responsibly

While esports betting is not new, in 2020 the industry has reached new heights, set records and opened up new markets.The COVID pandemic has also only helped accelerate the growth in competitive gaming. But when you take your first steps into different types of esports betting, what are the top five mistakes people make?

Rule # 1: Don’t Go All-In

Any player will tell you that an all-in bet is never good. Betting is about finding the right balance between research, risk and opportunity. It is not uncommon (although certainly wrong) for players to bet all-in after losing a few times.Change your betting strategy based on the money you have. Going all-in is a high-risk scenario with a high chance of losing everything.

Rule # 2: Don’t count on transitivity

One of the top five mistakes in esports betting is the use of transitive properties. What is transitivity? If a = b and b = c, then this means a = c.

Well, that’s not the case in esports betting. Teams interact with each other in different ways.If Astralis defeats Team Liquid and Team Liquid defeats Gambit, this does not mean that Gambit will lose to Astralis. Esports teams often employ different strategies, play styles, and even map choices based on their opponent. Draft cards often dictate the course of the game, and each team has its own card pool. Using transitivity in sports betting is a dumb idea that can lead to huge losses.

Rule # 3: Don’t bet on everything

Diversification is good, but only to the limit.It is not recommended to dig into many games. Following different categories of esports does not make a person an expert in betting. Esports betting requires detailed research and prioritization of the various options. It is often best to focus on one esports in order to maximize your impact and promotion.

Rule # 4: No fanaticism

Teams and players rely on fan support, but fanaticism when betting in esports is a recipe for disaster. Ignoring the faults of your favorite team can lead to poor bets. If your favorite team is losing as a fan, you can be optimistic about their chances in the next match. But reality can be drastically different from expectations. If your loyalty to your team affects your sound judgment, it is best to avoid betting altogether.

Rule # 5: Withdraw money on time

The last of the 5 most common mistakes in esports betting is not uncommon.Sometimes you catch your luck by the tail and get a very decent win. What will you do after a large payout? Should you keep placing your bets? Will your winning streak continue? Unfortunately, there is no guarantee that you will continue to win your bets. For this reason, it is best to withdraw money after a certain threshold. The key to a successful betting strategy is knowing when to cash out. Collect your winnings when you’re still on top and enjoy the rewards.

Interested in esports? Stay tuned for the latest news and updates in our eSports section on SiGMA News. Following these 5 basic rules should help players avoid the most common mistakes when placing esports bets.

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Cybersport and spectators – ProGamer.Ru

A sharp leap in the development of esports poses before all of us many new (often, as usual, very well forgotten and implied, but never asked ourselves aloud) questions, the answers to which are, without exaggeration, vitally important.

In particular, the topic of the quality of broadcasts of pro-gamers’ competitions is being discussed more and more actively.We’ve always dreamed of esports TV, but are we ready to give it to the public? A recent column on the myMYM.com portal is devoted to discussions on this topic, with the translation of the text of which into Russian we invite you to familiarize yourself now. Happy and useful reading!

When David Beckham scored the goal that propelled England to the World Cup finals in the third added minute of the second half, the crowd exploded. Stadium filled with 50.Thousands of football fanatics and millions more cuddled up in front of their televisions were jubilant.

Now imagine that nobody saw what happened on the field. Imagine that the match was postponed for an hour, and only the spectators sitting in the stadium could watch that goal (not everyone even knew that the match was postponed). Imagine that there were no TV people at the match documenting that moment. Welcome to esports.

The current attitude towards the audience looks like a caricature. Now we cannot even fully document the events in order to relive them in the future, and this is just awful. The importance of spectators should not be questioned – they are more important than the level of the competition itself … Without spectators, it is pointless to try to bring esports into the mainstream.

We (the progaming world) have been struggling with this problem for too long. Almost all current leagues and offline events adjust their schedules to players who “need to go to the bathroom”, who are too lazy to get up on time, who want to reschedule their match because they want to reschedule their match.The popular rule of “forfeit after 15 minutes of waiting” is almost never applied to force matches to fit the schedule. At the same time, thousands of people are forced to sit at the computer, wait by the sea for weather and news. And finally, someone from the organizers will show up and announce: “It seems that such and such a player is late, the match has been postponed to 10:30. ” The fact that gamers and spectators have specially allocated a special period of time for watching and playing, the organizers do not take into account.And viewers may not have time to chase their favorite players on air.

The main reason for delays is technical problems. Such problems are understandable, but they should always be expected. If at EVERY event there are delays of several hours, then something is wrong here. The organizers constantly declare that the competition will be “bigger than ever”, and upon their completion they report with the same constancy that “they were not ready for such an influx of spectators.” An illustrative example is MLG Dallas.Everyone, including MLG itself, predicted the biggest response from viewers, but MLG was surprised when the supplied “iron” resources were not enough to hold the event without problems. The pill was sweetened by the fact that the organizers responded in the best possible way – they opened free streams for viewers and brought in experts to troubleshoot and improve the system to MLG Columbus. Of course, more than one MLG suffers from technical problems, and at the same time, not all organizers are as good at dealing with force majeure as they are.It’s time for the organizers to become more organized and predict how much labor and hardware will be needed at this or that event.

This is one of the reasons why paid streaming is important in esports. When you pay for a service, you can and should expect a lot more from it. Paid services can move matches much closer to the audience. One of the main reasons why MLGs quickly improve their streams is the thousands of pissed off pay-channel subscribers who have wasted money. Leagues like ESL have quickly taken over paid streaming, and other leagues would do well to do the same to improve the quality of their streams.

A few years ago, esports on TV – so gamers could turn on their TVs and watch Meet Your Makers battles on the big screen – was our shared blue dream. But no TV channel will broadcast our events if we cannot meet the deadline schedule.

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